All posts by Maciej Miszczyk

Planescape: Torment

This entry is part 1 of 1 in the series Torment

Warning: this article contains major spoilers for Planescape: Torment, including references to the game’s ending. The worlds(s) of Planescape When any

Darklands

Darklands is a role-playing game released in 1992 by MicroProse and developed by its in-house studio MPS Labs. The game is

Project: Snowblind

This entry is part 3 of 4 in the series Deus Ex

Deus Ex: Invisible War was supposed to be followed up with a third game known as Deus Ex: Clan Wars, a tactical

Deus Ex: Human Revolution

This entry is part 4 of 4 in the series Deus Ex

The idea of making the next Deus Ex game was quite popular around Ion Storm and Eidos, but for a long time

Deus Ex: Invisible War

This entry is part 2 of 4 in the series Deus Ex

Deus Ex: Invisible War is widely considered to be a disappointing sequel. The main complaint directed at the game is that

Deus Ex

This entry is part 1 of 4 in the series Deus Ex

A common problem with games that try to mix different genres and accommodate different playstyles is that they end up

Arcanum: Of Steamworks and Magick Obscura

Troika Games was a short-lived game development company started by former Black Isle and Interplay employees: Leonard Boyarsky, Tim Cain

King of Dragon Pass

King of Dragon Pass is an extremely unique game. Everything from its setting (the decidedly non-Tolkienesque fantasy world of Glorantha) and

Toment: Tides of Numenera

Warning: this article contains major spoilers for Torment: Tides of Numenera and Planescape: Torment Torment in times of Kickstarter As the success of

80 Days

Jules Verne’s classic adventure novel Around the World in Eighty Days has been a popular target for adaptations of widely different style,

Alter Ego

The life simulation genre has gained a decent following in the West (especially among casual gamers) with the hit series The

Uplink

Introversion Software, the company behind Uplink (not to be mistaken with a Half-Life standalone expansion by the same title) is

Fallout Shelter

This entry is part 9 of 9 in the series Fallout

Fallout Shelter is a free to play mobile game released as a part of the Fallout 4 promotional campaign. This time, player becomes

Fallout: New Vegas

This entry is part 5 of 9 in the series Fallout

New Vegas might at the first sight look like just another expansion to Fallout 3 (it uses the same engine and a lot

Fallout 3

This entry is part 4 of 9 in the series Fallout

Fallout 3 marks a significant change in the direction of Fallout series. Developed by Bethesda using their Gamebryo engine (the same one that